All Recommendations

Alien Invasion
6.1

Alien Invasion

2020

Inspired by the myth of Cthulhu, it tells a fantasy adventure story triggered by a mysterious quantum mechanics experiment.

White River
7.0

White River

2024

Yang Fan lives in Yanjiao, which is separated from Beijing by the White River, during the quarantine. Her routine is pretty simple, cooking, cleaning and trying to abide by the rules. Her husband on the other hand, seems to be entangled in a voyeuristic/masturbatory web, where a classic painting of a woman hanging on the wall of her bedroom plays a crucial role. The two of them have sex, but things become more complicated when Yang Fan also starts sleeping with the enigmatic waiter of a restaurant she frequents, who has the tendency to pee under a tree every night after he closes shop. Instead of fighting, the three embark on a threesome trip that soon starts involving other people.

Scooby-Doo! Camp Scare
7.8

Scooby-Doo! Camp Scare

2010

Scooby and the gang experience outdoor fun as they go back to Fred's old summer camp. As summer goes on, it becomes increasingly clear that the spooky camp stories told by the fireplace, are more real than they've though and soon, it's up to the gang to try and solve the mystery of camp scare.

Scooby-Doo! and the Monster of Mexico
7.3

Scooby-Doo! and the Monster of Mexico

2003

A friend of Fred's, Alejo Otero, invites the Scooby gang to Veracruz, Mexico. There they find a monster, El Chupacabra, terrorizing the town.

Child's Play 2
6.3

Child's Play 2

1990

Chucky is reconstructed by a toy factory to dispel the negative publicity surrounding the doll, and tracks young Andy Barclay to a foster home where the chase begins again.

Scooby-Doo and the Alien Invaders
7.1

Scooby-Doo and the Alien Invaders

2000

A cosmic case of flying saucers, intergalactic intrigue and out-of-this-world romance launches Scooby-Doo! and the Mystery Inc., Gang into their most unearthly adventure ever.

Saw IV
6.2

Saw IV

2007

Despite Jigsaw's death, and in order to save the lives of two of his colleagues, Lieutenant Rigg is forced to take part in a new game, which promises to test him to the limit.

Bangkok Breaking: Heaven and Hell
6.6

Bangkok Breaking: Heaven and Hell

2024

When a dedicated rescue worker inadvertently gets caught up in the kidnapping plot of a mogul's tween daughter, he must save her from the clutches of rival gangs hunting them down with unpredictable dangers around every corner.

Scooby-Doo! Frankencreepy
7.7

Scooby-Doo! Frankencreepy

2014

Velma discovers she's inherited her great-great-uncles' cursed castle in Transylvania, Pennsylvania. The team decide to go there on a spooky adventure.

Child's Play 3
5.9

Child's Play 3

1991

Eight years after seemingly destroying the killer doll, teen Andy Barclay is placed in a military school, and the spirit of Chucky returns to renew his quest and seek vengeance after being recreated from a mass of melted plastic.

Scooby-Doo and the Ghoul School
7.4

Scooby-Doo and the Ghoul School

1988

Scooby, Shaggy and Scrappy are on their way to a Miss Grimwood's Finishing School for Girls, where they've been hired as gym teachers. Once there, however, they find that not only is it actually an all-girl school of famous monsters' daughters but there's a villainess out to enslave the girls.

Scooby-Doo! and the Samurai Sword
7.7

Scooby-Doo! and the Samurai Sword

2009

The Mystery Inc. gang takes a trip to Japan and finds themselves circling Asia and the Pacific in a treasure hunt, racing against the vengeful Black Samurai and his Ninja warriors to find the legendary Sword of Fate, an ancientblade fabled to possess extraordinary supernaturalpowers.

Chill Out, Scooby-Doo!
7.5

Chill Out, Scooby-Doo!

2007

The gang's vacation to Paris takes a wrong turn when Scooby and Shaggy miss their flight and end up on a skydiving expedition in the Himalayas. To make matters worse, upon arrival they must outrun the Abominable Snowmonster.

District 13: Ultimatum
6.4

District 13: Ultimatum

2009

Damien and Leito return to District 13 on a mission to bring peace to the troubled sector that is controlled by five different gang bosses, before the city’s secret services take drastic measures to solve the problem.

Scooby-Doo! Meets the Boo Brothers
7.4

Scooby-Doo! Meets the Boo Brothers

1987

After the death of Shaggy's Uncle Beaureguard, he, Scooby and Scrappy arrive at the late uncle's Southern plantation to collect the inheritance. But as soon as they arrive, they find it is haunted by the ghost of a Confederate soldier. With this spook on their tails while they solve riddles in search of the inheritance, they seek help from the Boo Brothers, a trio of ghost-exterminators to help catch this nasty ghoul.

Saw V
6.2

Saw V

2008

Following Jigsaw's grisly demise, Detective Mark Hoffman is commended as a hero, but Agent Strahm is suspicious, and delves into Hoffman's past. Meanwhile, another group of people are put through a series of gruesome tests.

Halloween II
6.6

Halloween II

1981

After failing to kill stubborn survivor Laurie and taking a bullet or six from former psychiatrist Dr. Sam Loomis, Michael Myers has followed Laurie to the Haddonfield Memorial Hospital, where she's been admitted for Myers' attempt on her life. The institution proves to be particularly suited to serial killers, however, as Myers cuts, stabs and slashes his way through hospital staff to reach his favorite victim.

Step Up 2: The Streets
6.7

Step Up 2: The Streets

2008

When rebellious street dancer Andie lands at the elite Maryland School of the Arts, she finds herself fighting to fit in while also trying to hold onto her old life. When she joins forces with the schools hottest dancer, Chase, to form a crew of classmate outcasts to compete in Baltimore s underground dance battle The Streets.

Paranormal Activity 3
5.9

Paranormal Activity 3

2011

In 1988, young sisters Katie and Kristi befriend an invisible entity who resides in their home.

Night of the Living Doo
9.0

Night of the Living Doo

2001

In a spoof of 1972's The New Scooby-Doo Movies, Scooby-Doo and the Mystery Inc. gang pick up a hitchiking Gary Coleman. Soon after, the Mystery Machine proceeds to break down (multiple times) leaving them stranded at a haunted castle owned by David Cross.