Alice the Piper

Alice the Piper

5.4

Dec 15 1924

0h 7m

Animation

The rats are out of control in Hamlin; they've taken over the kitchen, but when they take over the King's bedroom, that's the last straw. He posts a $5 reward, which the rats change to $5,000. Alice and Julius accept the challenge; they play a tune and the rats gather around, but they won't fall for the old "follow me into the river" trick. Fortunately, a very powerful vacuum cleaner is nearby, and Alice and Julius suck all the rats into it. The king gives them their reward: $5.

Virginia Davis

Virginia Davis

Alice

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Alice Wins the Derby
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Alice, Julius, and one other character are in a combined auto/horse race. Julius gets off to a bad start when his car takes off, without him, in the wrong direction; it takes him a while to get it straightened out. Alice and the bad guy battle a bit for the lead, which Alice takes; they pass a detour, which the bad guy changes the sign for. Julius, taking the bad road, eventually drives up a cliff and, after a mighty struggle at the top, makes it, in third place, to the changeover. Alice and the bad guy ride off on horses; Julius has a wind-up wooden horse. Julius' horse keeps breaking down, eventually losing the back legs (Julius uses an empty thought balloon to hold up the rear). Alice's horse jumps a fence, and won't continue. The bad guy looks like he'll win, but Alice makes a mighty leap and knocks him off to win the race

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