All Recommendations

Black Wave
5.0

Black Wave

2018

In the conservative city of Munich, a local punk starts a record store. Inspiringly, the shop becomes a cultural hub for the worldwide punk community. BLACK WAVE is an intimate look at a resilient music scene set against the backdrop of today’s explosive politics.

Back to the Future Part III
7.5

Back to the Future Part III

1990

The final installment finds Marty digging the trusty DeLorean out of a mineshaft and looking for Doc in the Wild West of 1885. But when their time machine breaks down, the travelers are stranded in a land of spurs. More problems arise when Doc falls for pretty schoolteacher Clara Clayton, and Marty tangles with Buford Tannen.

Saw IV
6.2

Saw IV

2007

Despite Jigsaw's death, and in order to save the lives of two of his colleagues, Lieutenant Rigg is forced to take part in a new game, which promises to test him to the limit.

Spaceballs
6.8

Spaceballs

1987

When the nefarious Dark Helmet hatches a plan to snatch Princess Vespa and steal her planet's air, space-bum-for-hire Lone Starr and his clueless sidekick fly to the rescue. Along the way, they meet Yogurt, who puts Lone Starr wise to the power of "The Schwartz." Can he master it in time to save the day?

Transporter 3
6.1

Transporter 3

2008

Frank Martin puts the driving gloves on to deliver Valentina, the kidnapped daughter of a Ukrainian government official, from Marseilles to Odessa on the Black Sea. En route, he has to contend with thugs who want to intercept Valentina's safe delivery and not let his personal feelings get in the way of his dangerous objective.

Gerry
6.1

Gerry

2002

Two friends named Gerry become lost in the desert after taking a wrong turn. Their attempts to find their way home only lead them into further trouble.

Inception
8.4

Inception

2010

Cobb, a skilled thief who commits corporate espionage by infiltrating the subconscious of his targets is offered a chance to regain his old life as payment for a task considered to be impossible: "inception", the implantation of another person's idea into a target's subconscious.

Police Academy 2: Their First Assignment
6.1

Police Academy 2: Their First Assignment

1985

Officer Carey Mahoney and his cohorts have finally graduated from the Police Academy and are about to hit the streets on their first assignment. Question is, are they ready to do battle with a band of graffiti-tagging terrorists? Time will tell, but don't sell short this cheerful band of doltish boys in blue.

The Enforcer
6.7

The Enforcer

1976

Dirty Harry Callahan returns again, this time saddled with a rookie female partner. Together, they must stop a terrorist group consisting of angry Vietnam veterans.

Space Buddies
5.9

Space Buddies

2009

B-Dawg, Mudbud, Budderball, and all the rest of the Buddies are back, but this time, they're setting their sights even higher -- as in, the moon! With the help of their new pals Spudnick (voiced by Jason Earles) and Gravity, these pooches are go for launch. But to pull off their moon landing and make it home safely, our canine heroes will have to summon all their bravery and imagination...

If I Were You 2
6.1

If I Were You 2

2009

Claudio and Helena are on the verge of breaking up, until the couple experiences another strange phenomenon that looks to help them understand one another more.

Police Academy: Mission to Moscow
4.6

Police Academy: Mission to Moscow

1994

The Russians seek help in dealing with the Mafia from the veterans of the Police Academy. They head off to Moscow, in order to find evidence against Konstantin Konali, who marketed a computer game that everyone in the world is playing.

Star Trek Into Darkness
7.3

Star Trek Into Darkness

2013

When the crew of the Enterprise is called back home, they find an unstoppable force of terror from within their own organization has detonated the fleet and everything it stands for, leaving our world in a state of crisis. With a personal score to settle, Captain Kirk leads a manhunt to a war-zone world to capture a one man weapon of mass destruction. As our heroes are propelled into an epic chess game of life and death, love will be challenged, friendships will be torn apart, and sacrifices must be made for the only family Kirk has left: his crew.

Me & Marilyn
5.5

Me & Marilyn

2009

During a séance with some friends, divorced carny Gualtiero successfully conjures the spirit of Marilyn Monroe, who'll help him win his family back.

The Animal
5.1

The Animal

2001

When loser Marvin Mange is involved in a horrible car accident, he's brought back to life by a deranged scientist as half man and half animal. His newfound powers are awesome -- but their adverse side effects could take over his life. Now, Marvin must fight to control his crazy primal urges around his new squeeze, Rianna, and his rival, Sgt. Sisk, who both think he's one cool cat.

Palo Alto
6.1

Palo Alto

2013

A lack of parental guidance encourages teens in an affluent California town to rebel with substance abuse and casual sex.

The Greatest Game Ever Played
7.3

The Greatest Game Ever Played

2005

A biopic of 20-year-old Francis Ouimet who defeated his golfing idol and 1900 US Open Champion, Harry Vardon.

The Miracle of Marcelino
7.3

The Miracle of Marcelino

1955

Left on the doorstep of a monastery as an infant, Marcelino was raised by the monks. He was well-cared for but lonely and missed having a mother. One day he found a special friend in the forbidden attic, hanging on a cross. A friend that would repay Marcelino's kindness by granting him one heart-felt wish.

The Longest Yard
6.7

The Longest Yard

2005

Disgraced pro football quarterback Paul Crewe lands in a Texas federal penitentiary, where manipulative Warden Hazen recruits him to advise the institution's football team of prison guards. Crewe suggests a tune-up game which lands him quarterbacking a crew of inmates in a game against the guards. Aided by incarcerated ex-NFL coach and player Nate Scarborough, Crewe and his team must overcome not only the bloodthirstiness of the opposition, but also the corrupt warden trying to fix the game against them.

Austin Powers: The Spy Who Shagged Me
6.3

Austin Powers: The Spy Who Shagged Me

1999

When diabolical genius Dr. Evil travels back in time to steal superspy Austin Powers's ‘mojo,’ Austin must return to the swingin' '60s himself - with the help of American agent, Felicity Shagwell - to stop the dastardly plan. Once there, Austin faces off against Dr. Evil's army of minions to try to save the world in his own unbelievably groovy way.