All Recommendations

Child's Play 3
5.9

Child's Play 3

1991

Eight years after seemingly destroying the killer doll, teen Andy Barclay is placed in a military school, and the spirit of Chucky returns to renew his quest and seek vengeance after being recreated from a mass of melted plastic.

Child's Play 2
6.3

Child's Play 2

1990

Chucky is reconstructed by a toy factory to dispel the negative publicity surrounding the doll, and tracks young Andy Barclay to a foster home where the chase begins again.

Scooby-Doo and the Alien Invaders
7.1

Scooby-Doo and the Alien Invaders

2000

A cosmic case of flying saucers, intergalactic intrigue and out-of-this-world romance launches Scooby-Doo! and the Mystery Inc., Gang into their most unearthly adventure ever.

Scooby-Doo! and the Samurai Sword
7.7

Scooby-Doo! and the Samurai Sword

2009

The Mystery Inc. gang takes a trip to Japan and finds themselves circling Asia and the Pacific in a treasure hunt, racing against the vengeful Black Samurai and his Ninja warriors to find the legendary Sword of Fate, an ancientblade fabled to possess extraordinary supernaturalpowers.

Alien Resurrection
6.2

Alien Resurrection

1997

Two hundred years after Lt. Ripley died, a group of scientists clone her, hoping to breed the ultimate weapon. But the new Ripley is full of surprises … as are the new aliens. Ripley must team with a band of smugglers to keep the creatures from reaching Earth.

Stuart Little 3: Call of the Wild
5.2

Stuart Little 3: Call of the Wild

2005

With school out for the summer, The Littles are vacationing in a cabin by the lake, and Stuart is so excited he could burst! But when Snowbell the cat is captured by a mean-spirited creature known simply as the Beast, it's up to Stuart and a skunk named Reeko to rescue him and a few other friends.

Scooby-Doo! and the Monster of Mexico
7.3

Scooby-Doo! and the Monster of Mexico

2003

A friend of Fred's, Alejo Otero, invites the Scooby gang to Veracruz, Mexico. There they find a monster, El Chupacabra, terrorizing the town.

Scooby-Doo! Meets the Boo Brothers
7.4

Scooby-Doo! Meets the Boo Brothers

1987

After the death of Shaggy's Uncle Beaureguard, he, Scooby and Scrappy arrive at the late uncle's Southern plantation to collect the inheritance. But as soon as they arrive, they find it is haunted by the ghost of a Confederate soldier. With this spook on their tails while they solve riddles in search of the inheritance, they seek help from the Boo Brothers, a trio of ghost-exterminators to help catch this nasty ghoul.

Scooby-Doo! Camp Scare
7.8

Scooby-Doo! Camp Scare

2010

Scooby and the gang experience outdoor fun as they go back to Fred's old summer camp. As summer goes on, it becomes increasingly clear that the spooky camp stories told by the fireplace, are more real than they've though and soon, it's up to the gang to try and solve the mystery of camp scare.

Rush Hour 2
6.7

Rush Hour 2

2001

It's vacation time for Carter as he finds himself alongside Lee in Hong Kong wishing for more excitement. While Carter wants to party and meet the ladies, Lee is out to track down a Triad gang lord who may be responsible for killing two men at the American Embassy. Things get complicated as the pair stumble onto a counterfeiting plot. The boys are soon up to their necks in fist fights and life-threatening situations. A trip back to the U.S. may provide the answers about the bombing, the counterfeiting, and the true allegiance of sexy customs agent Isabella.

District 13: Ultimatum
6.4

District 13: Ultimatum

2009

Damien and Leito return to District 13 on a mission to bring peace to the troubled sector that is controlled by five different gang bosses, before the city’s secret services take drastic measures to solve the problem.

Saw V
6.2

Saw V

2008

Following Jigsaw's grisly demise, Detective Mark Hoffman is commended as a hero, but Agent Strahm is suspicious, and delves into Hoffman's past. Meanwhile, another group of people are put through a series of gruesome tests.

Brother Bear 2
6.7

Brother Bear 2

2006

Kenai finds his childhood human friend Nita and the two embark on a journey to burn the amulet he gave to her before he was a bear, much to Koda's dismay.

Red's Dream
6.2

Red's Dream

1987

Life as the sole sale item in the clearance corner of Eben's Bikes can get lonely. So Red, a unicycle, dreams up a clown owner and his own juggling act that steals the show. But all too soon, the applause turns into the sound of rainfall, as reality rushes back. Red must resign himself to sitting in the corner and await his fate.

Sabrina, Down Under
6.1

Sabrina, Down Under

1999

Sabrina travels to Australia's Great Barrier Reef with her best friend Gwen, a fellow witch from England, for a week-long vacation where they try to help protect a hidden mermaid colony whose habitat is threatened by ocean pollution, and by a local marine biologist determined to find the colony as his claim to fame. While Sabrina finds romance with a "merman" from the mermaid colony, Salem the cat finds a possible romance with another witch-turned-into-a-cat, named Hilary, but finds Sabrina's problems interfering with his plans.

People
7.8

People

2021

People is a film shot behind closed doors in a workshop/house on the outskirts of Paris and features a dozen characters. It is based on an interweaving of scenes of moaning and sex. The house is the characters' common space, but the question of ownership is distended, they don't all inhabit it in the same way. As the sequences progress, we don't find the same characters but the same interdependent relationships. Through the alternation between lament and sexuality, physical and verbal communication are put on the same level. The film then deconstructs, through its repetitive structure, our relational myths.

Aloha Scooby-Doo!
7.1

Aloha Scooby-Doo!

2005

The Mystery Gang goes to Hawaii for the Big Kahuna of Hanahuna Surfing Contest. However, the gang and the locals find the island invaded by the vengeful Wiki Tiki spirit and his demons.

Scooby-Doo! and the Witch's Ghost
7.4

Scooby-Doo! and the Witch's Ghost

1999

Scooby-Doo and the Mystery Gang visit Oakhaven, Massachusetts to seek strange goings on involving a famous horror novelist and his ancestor who is rumored be a witch.

Lady and the Tramp II: Scamp's Adventure
6.4

Lady and the Tramp II: Scamp's Adventure

2001

Lady and Tramp's mischievous pup, Scamp, gets fed up with rules and restrictions imposed on him by life in a family, and longs for a wild and free lifestyle. He runs away from home and into the streets where he joins a pack of stray dogs known as the "Junkyard Dogs." Buster, the pack's leader, takes an instant disliking to the "house-dog" and considers him a rival. Angel, a junkyard pup Scamp's age, longs for the safety and comfort of life in a family and the two become instant companions. Will Scamp choose the wild and free life of a stray or the unconditional love of his family?

Godzilla, King of the Monsters!
6.6

Godzilla, King of the Monsters!

1956

During an assignment, foreign correspondent Steve Martin spends a layover in Tokyo and is caught amid the rampage of an unstoppable prehistoric monster the Japanese call 'Godzilla'. The only hope for both Japan and the world lies on a secret weapon, which may prove more destructive than the monster itself.